![]() ![]() This is caused by Algodoo running out of memory and can be fixed by restarting your game. Sometimes, when you load a scene, it will just be a blank sky.Occasionally, when saving a scene, all objects will be deleted.If the above glitch is preformed with even higher speeds, joints and objects might start to fly everywhere, even if the object is saved as a Phunlet.The camera may shake while zooming in or out. After following an object traveling at very high speeds, the grid system may glitch.Image showing the toolbar to the left of the screen. Sometimes the secondary toolbar will be somewhere it's not supposed to be, causing the game to be much harder to use.This can be fixed by changing their size settings, and setting it to 100 again. ![]() ![]() Occasionally, when going fullscreen or maximizing Algodoo, the toolbars will shrink to 88% size.Sometimes when you cut complex polygons, they gonna make copy of cut pieces, make random cut, or duplicate.This page is about bugs and glitches in Algodoo. ![]()
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